#include <SmegCore/Game/Game.hpp>
#include <SmegCore/Math/BoundingVolumes/BoundingBox.hpp>
#include "Test_SteeringGameImpl.hpp"

#include <SFML/Window/VideoMode.hpp>

int main () {
    smeg::core::Game::GetInstance()->Init( Test_SteeringGameImpl(), 
                                            sf::VideoMode( 1000, 800 ), 
                                            "Steering Test"
                                            , smeg::math::BoundingBox( sf::Vector2f(500.0f, 400.0f), sf::Vector2f( 2000.0f, 1600.f ) ));

    smeg::core::Game::GetInstance()->GameLoop();

    smeg::core::Game::GetInstance()->DeInit();

    return EXIT_SUCCESS;
}